I’ve been made aware recently that there’s a difference between really practical software and really fun software. Totally practical software is something like a database entry system. Boring but valuable to whoever needs the data. Totally fun software is something like a game, where you do no useful work but, instead, just enjoy yourself.
Now, there’s a middle category, where you have fun creating something useful. Writer’s software falls into this, but so does stuff like t-shirt printing software, hobby software like family trees, or ‘builder’ software like garden designer software.
I want to make Ariadne fun to use (or people will just play games), and practical (or people will just use word.)
It’s gonna be tricky.